Why PC gaming is dying

PC gaming has been a mainstay of Canadian life since the 1980s, and while it’s only grown more popular in recent years, it’s still a relatively niche market.

According to a report released last week, PCs and consoles combined have grown by only 2.5% in the past five years, while mobile devices accounted for an additional 2.9%.

That said, some people are moving away from the PC altogether.

“The PC market is really suffering from a lack of innovation,” says Ian Bremner, vice-president of marketing at PC manufacturer AMD.

“They have been focused on consoles for a long time, and the only thing they’re really focused on is games.

That’s a little bit of a problem.”

The PC market has long been dominated by home gaming, but now many people are buying consoles instead, according to PC gaming analyst Kevin Fenton.

That could be bad news for gamers who have historically spent most of their time playing on their home consoles.

When it comes to PC hardware, it makes sense for people to buy something new.

That means there’s less incentive for consumers to upgrade.

But if the PC is going to be a main source of gaming revenue, then there should be more options to get more out of it.

There’s no doubt that gamers are going to look to games as a way to spend more money on new hardware, but it’s important to note that the majority of people who play games on the PC are gamers first and foremost.

In fact, according in a recent report, almost one-quarter of people aged 25 to 34 don’t own a computer.

They prefer to play online or on mobile devices, and they’re looking for games to keep them entertained and entertained.

The PC is also a place where some people who might have bought a console and a PC in the previous year have a second home, and so they have to decide whether they want to stay in their old place or move to a new one.

And the idea of spending money on a second-hand PC is often frowned upon, but there are a lot of people out there who are willing to spend that kind of money.

The problem is that the PCs and the consoles that come with them are becoming increasingly obsolete, says Michael Trenholm, senior vice-chairman at the Computer and Communications Association of Canada.

“The PC has changed so much over the past 30 years,” he says.

“In terms of graphics, storage, CPU, graphics card and memory, we have a lot more to deal with now.

But I’m a firm believer that PC gaming will remain a niche market for a while yet.”

In fact, PC gaming might actually be dying.

The report from market research firm eMarketer notes that PC games have fallen in terms of both sales and revenue in the last two years, and it expects PC games to lose $4 billion in the next three years.

That makes sense, but for some, it could mean that there’s no longer a place for PC gaming.

Trenholm says that while he still sees some potential for the PC as a niche game-maker, “that doesn’t mean I’ll abandon the console gaming world.”

He points out that some of the best PC games come from developers like Valve, who he says are actively creating and distributing games that will be “competitive with any console.”

“If you look at the AAA games that are coming out now, those are not the kind of games that would appeal to a large portion of people,” he explains.

“That would be a lot harder to make.”

The big question is whether that will last for a few years, or whether we’ll see the same trend in console gaming.

And while many people still prefer to buy a console for its games, a number of people say that consoles and PC gaming are becoming indistinguishable.

“I think it’s going to get a little more difficult to justify that [PC gaming] as a business model, but at the same time, there’s definitely a lot going on between the two of them,” says Fenton of the PC and the console.

And then there’s the fact that they’re both still relatively new.”